Medieval MMORPG Inventory UI Screenshot
Image prompt for GPT Image 2, by Mormon Negro. Free and copy-ready.

A detailed mockup of a fantasy game's user interface showing a shared bank chest and character inventory screen with equipment slots and item grids.
Goal: Create a realistic screenshot of a medieval MMORPG inventory and storage interface, specifically featuring a chest (Baúl) and character equipment panel. Canvas: Landscape orientation, high resolution, mimicking a game client window. Layout: Split composition. The left third shows the 3D game world with a cobblestone street, a wooden cart, an NPC, and a player character standing next to a large open treasure chest. The right two-thirds are occupied by two vertical UI panels overlaying the scene. Sections: 1. Left Panel (Storage): Header reads "BAÚL" in gold serif font on a dark metal background. Contains a grid of empty dark slots. Top row has three items: a sword (+15), a purple robe (+15), and black boots (+15). Bottom section displays "ORO EN EL BAÚL" with value 0, and buttons labeled "Cantidad", "GUARDAR", and "SACAR". 2. Right Panel (Inventory): Header reads "INVENTARIO". Top section is an equipment paper-doll layout with slots labeled "CUELLO", "ARMADURA", "ESCUDO" containing a helmet, breastplate, and shield icons. Below is a mixed grid of inventory items including potions, keys, axes, and armor pieces. Bottom section displays total "ORO" as 34.181.599. Visual style: Dark fantasy aesthetic. UI frames have ornate gold filigree corners and riveted metal textures. Fonts are classic serif (Times New Roman style) in white and gold. Lighting is ambient daylight. Text content: Preserve Spanish labels exactly as seen: "BAÚL", "INVENTARIO", "ORO EN EL BAÚL", "GUARDAR", "SACAR", "CANTIDAD", "CUELLO", "ARMADURA", "ESCUDO", "ORO".
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